Portfolio

Philip Boymans

Developer, quality engineering candidate, and creative technologist building games, software projects, and visual work.

Featured Development Project

Beneath the Pines

A 2D expedition strategy game built in Unity and C#, inspired by backcountry camping across Ontario.

Beneath the Pines gameplay

I am designing and developing Beneath the Pines as a long-term solo game project. The game combines route planning, resource management, persistent world state, equipment decisions, and interactive trail encounters.

UnityC#Game SystemsTestingGit

Quality Engineering

Testing & Software Quality

Practical testing work alongside software development.

Trail Gear Checklist — QE Demo

A small React application created specifically to practise testable user flows, input validation, state changes, filtering, edge cases, and browser automation.

The project includes a Playwright automated test suite covering the application's core behaviour.

Web Development

Boymans Bros

The portfolio and brand site you are currently viewing.

Built with Next.js as a central home for software projects, games, films, visual work, and future Boymans Bros projects.

Next.jsReactJavaScriptResponsive UI

Creative Work

Film & Visual Storytelling

Outdoor films, editing, photography, and visual projects.

My creative background includes years of video editing and outdoor filmmaking, with a focus on pacing, atmosphere, and visual communication.

Background

What I Work With

Development

C#, Unity, JavaScript, React, Next.js, Git and GitHub.

Quality

Automated testing, Playwright, debugging, validation, reproducible testing, and system-level problem solving.

Creative

Video editing, DaVinci Resolve, Adobe Premiere Pro, photography, visual design, and content creation.

Get in touch

Interested in my development, quality engineering, game, or creative work?