Portfolio
Philip Boymans
Developer, quality engineering candidate, and creative technologist building games, software projects, and visual work.
Featured Development Project
Beneath the Pines
A 2D expedition strategy game built in Unity and C#, inspired by backcountry camping across Ontario.

I am designing and developing Beneath the Pines as a long-term solo game project. The game combines route planning, resource management, persistent world state, equipment decisions, and interactive trail encounters.
Quality Engineering
Testing & Software Quality
Practical testing work alongside software development.
Trail Gear Checklist — QE Demo
A small React application created specifically to practise testable user flows, input validation, state changes, filtering, edge cases, and browser automation.
The project includes a Playwright automated test suite covering the application's core behaviour.
Web Development
Boymans Bros
The portfolio and brand site you are currently viewing.
Built with Next.js as a central home for software projects, games, films, visual work, and future Boymans Bros projects.
Creative Work
Film & Visual Storytelling
Outdoor films, editing, photography, and visual projects.
My creative background includes years of video editing and outdoor filmmaking, with a focus on pacing, atmosphere, and visual communication.
Background
What I Work With
Development
C#, Unity, JavaScript, React, Next.js, Git and GitHub.
Quality
Automated testing, Playwright, debugging, validation, reproducible testing, and system-level problem solving.
Creative
Video editing, DaVinci Resolve, Adobe Premiere Pro, photography, visual design, and content creation.